Posts Tagged ‘Card Game’

Solitaire

Solitaire:

Type: ALEA

Platform: Card Game

Quick Break Down:

This game falls under ALEA because you run into impossible situations as soon as you start if there are no cards that can be moved making luck the most important part of solitaire because you need the right cards to be accessible relating to the chains you have on the table.

Forms of play:

LUDUS – This game has clear preset rules and goals.

Competence – You get immediate feedback from every move and can see instantly how your progressing.

What player type(s) does this game suit best:

Achiever because you are trying to beat the game, some will even time themselves and try and beat there personal best time.

Examples of Punishment and reward within the game:

N/A

How does it deal with the Hedonic Treadmill:

The luck aspect is the main draw as you may keep playing until you win but to do so you need the right cards to be in the right places at the right time.

Analysis:

A good single player game, The objective is simple to complete all of the card suits in order starting from ace working up to King. You do this by putting the ace;s to the side when you can move one then put the next card on top of that and so on if they are available. the only cards available to be moved are the ones at the bottom of the chain or at the top of the three cards you draw, you add cards to the chain by putting a number lower then the one that is currently selectable that is also the opposite colour to the current card. There is no skill to Solitaire besides knowing now to play the game because there are no win situations that can occur straight away, that in itself shows how heavily this game depends on luck. You can easily be drawn into the game if you refuse to be beaten and will continue to play until you win.

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poker_cards

Poker:

Type: AGON and ALEA

Platform: Card Game

Quick Break Down:

This game falls under AGON because you want to beat everyone at the table to get all of the chips/ money everyone has bet.

This game falls under ALEA because you don’t know what cards you will receive or if anything good, relating to you’re hand, will be put on the table.

Forms of play:

LUDUS – This game has clear preset rules and goals.

What needs does the game fulfill:

Competence – The game revolves around victory as someone always wins every round. You can see how you are doing by the stack of chips you have left, if your stacks are low you are doing badly and if they are high your making good progress.

Relatedness – You have to play this game with at least two people and will have plenty of time to talk with each other. This can also be a strategy to detract your opponent or play mind games.

What player type(s) does this game suit best:

Killer because the whole game revolves around victory and defeat to gain greater wealth through luck or skill.

Socializer because you need to have at least one opponent and will spend plenty of time talking to each other which can even be a game strategy.

Examples of Punishment and reward within the game:

Bluffing is a risky move and can either pay off and reward you with the win or punish you and fail costing you whatever you bet.

How does it deal with the Hedonic Treadmill:

This is reliant on the competitive nature of its players and the amount of funds in play most people will play until only one person remains with everything.

Analysis:

Poker is a very competitive game because you can win even if you have the worst hand on the table by bluffing. This helps you get immersed into the game because the unpredictability of people adds an extra complexity to the game, along with the element of luck that comes with each hand and what cards will be put on to the table, this gives you plenty to think about and allows you to get consumed in the game or enter a state of flow. When you get low on chips you start to play much safer and play your hands much more strategically. When you play with the same group for a while you start to look for peoples tells which let you know if their bluffing It’s addicting because of all the small victory’s you achieve and the suspense that comes with the turning of each card to see if luck was on your side or not.