Posts Tagged ‘Desert’

After going through my ergonomics sheets I decided I would post some of my favorite work from college that relates to games design.

The first is a prop sword I made from wood and old pram parts which could fold away and be detached:

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I also did a Photoshopped image of my sword in the hands of┬áZidane the Final Fantasy character who’s weapon inspired this design:

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prop project portfolio sheet

Next is a gun and character design I created to for fill the previously mentioned ergonomics project:

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back story visual

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I was showen how to produce concepts quickly using Photoshop by dropping a gradient down and creating random shapes and changing tones using the Curves Tool as well as other tools I have previously uses like Hue/saturation, Dodge and Burn as well as the Lasso Tool. This method requires a lot of imagination as you have to visualize objects, buildings and people from the random lines and shapes you create if you don’t have an idea your already trying to create.

Here are my results:

I think I would benefit more from this method if I improved my drawing and observational skills because even if I work into the shapes they don’t turn out quite how I’m visualizing like the towers in the example two I would have to spend a lot more time working them up then I would like to get a decent result so this is something I think I should work at to improve my speed and quality at designing quick concepts.