Posts Tagged ‘Handheld Game’

disgaea3vita_android

Name: Disgaea 3 Absence of Detention (The PS3 version was called Absence of Justice).

Type: AGON & Mimicry

Platform: PS3 & PS Vita

Quick Breakdown:

This game falls under AGON because you have a clear goal you must accomplish and have to make your party stronger and improve your skills to succeed.

This game falls under MIMICRY because you are taking on the role of a daemon and his goal to become a hero and defeat the overlord.

Forms of play:

LUDUS – This game has clear preset rules and goals.

What needs does the game fulfill:

Competence – There is a very deep leveling system here with the ability to reincarnate your characters into different classes yet keeping some stat bonuses and skills. The games max level is 9999 meaning there is an almost endless amount of level progression to be had and the ability to master a variety of classes. Each section of the story mode is split into stages meaning you can quickly gain a sense of progression by completing stages and chapters very quickly in the early parts of the game.

What player type(s) does this game suit best:

Achiever because there is plenty of classes to unlock equipment to collect both of which can be leveled up to ridicules numbers. There is also a well writte story to enjoy and complete.

Examples of Punishment and reward within the game:

If you die you have to start the stage again and loose any levels, experience or items you gained during the fight. You receive a rank for each battle based off of points you gain for doing well, like performing combination attacks and killing enemies quickly, the higher your rank the more rewards you get at the end of the stage.

How does it deal with the Hedonic Treadmill:

The amount of classes and levels allow people who want to max out their party plenty to do as the leveling system is one of the deepest I have come across in an RPG game. This is the main meat to the game after you complete the story. To level up your equipment you must go through a randomly generated dungeon within that weapon and the further you get before giving up the more levels the weapon gains.

Analysis:

In Disgaea 3 you play as a daemon named Mao who’s goal is to become a hero and defeat his father, the overlord of the underworld, to avenge his 10,000 hours of lost game data, his father crushed his console by stepping on it by accident. Disgaea 3 is a top down tactic RPG game with several classes available at the start, and plenty to unlock, each with their own skills to learn. The combat realize heavily on your tactics and strategies if you don’t spend time grinding. The depth of the combat and deep leveling system got me immersed in the game. This level of depth and challenge are enough to get me in a state of flow as I can spend hours mid maxing my team and loose track of time. The game also has likable characters with funny writing that will make you want to see the journey through to the end and keep you coming back for more.

Pokemon-X-and-Y-Sells-4-Million-Units-in-Just-48-Hours-391760-2

Name: Pokemon X & Y

Type: AGON & ALEA

Platform: 3DS

Quick Breakdown:

This game falls under AGON because you are trying to be the best and create a party strong enough to defeat the Pokemon league and your friends.

This game falls under ALEA because you don’t know what Pokemon you will encounter in each wiled battle.

This game falls under MIMICRY because you are taking on the role of a Pokemon trainer.

Forms of play:

LUDUS – This game has clear preset rules and goals.

What needs does the game fulfill:

Competence – You have a clear sense of progression collecting gym badges and leveling up your Pokemon and when your Pokemon are a certain level they will evolve showing even greater signs that they have gotten stronger.

Relatedness – You can trade Pokemon with your friends or challenge them to a battle.

What player type(s) does this game suit best:

Killer because you can defeat your friends team and battle against random people online.

Explorer because even though the game follows a linear path from badge to badge there are small areas off the set path to explore, doing so may reward you with an area were you can fined rare Pokemon or a new move or just a rare item.

Achiever because you are defeating gym leaders to earn badges to enter the Pokemon league and prove that you are the greatest trainer in the world.

Socializer because you can trade and battle your Pokemon with friends online or offline in the same room as you.

Examples of Punishment and reward within the game:

if you lose you just spawn at the nearest Pokemon center and your team is healed back to full which isn’t much of a punishment except you also lose a bit of money, but aside from potions and pokeballs you will never really spend much money in the game anyway. If you win you are rewarded with experience and money if it was a trainer, if it was a gym leader you will also get a gym badge.

How does it deal with the Hedonic Treadmill:

There are plenty of Pokemon to collect to go for the catch them all victory but aside from that there is not much to bring you back as to start a new game you have to delete your save and start from scratch which in this day and age with multiple saves being standard it is unacceptable. This means that you have to choose giving up your data or playing the game again which may make you never play the game again and encourage the player to move on to a different product.

Analysis:

In every Pokemon game you have two main objectives; the first being to defeat all the gym leaders to collect their badges and take on the Pokemon league. There is usually a rival character who will challenge you throughout the game and be the final challenge at the end of the Pokemon league. The second objective is to catch all the Pokemon and complete you’re pokedex.

Pokemon X & Y Changes this formula by having four other kids that get Pokemon when you receive yours in stead of the one rival who would always choose your Pokemon’s weakness making each battle a challenge. This game however has you fight against the Pokemon that is weak to yours setting the tone for the entire game, it is to easy. The game does have a rival but most fights you have with her you are in a team battle working together and since she picks your Pokemon’s weakness she can compensate for your starters weakens instead of exploit it.

There was never a risk of failing in any of the Pokemon games because you can just heal at the Pokemon centers or get teleported to the nearest one when your entire party faints meaning there is no game over. Despite this the level progression felt wright making strategy count for a lot in a battle instead of out leveling your opponent and winning through raw power. This is thrown out of balance  in Pokemon X & Y, after the first gym they present you with an item called XP Share, which unlike previous games, does not need to be held by its intended target because it effects your whole party. This means you can just go through every battle with your strongest Pokemon and level your entire party taking away all risk and challenge of leveling up weaker Pokemon. I was level 30 while every trainer in the area was in the 19 – 21 level range, this just got boring.

The catch them all goal has also been made needlessly tedious so the game can have more verity. Each area use to only have between 2 – 4 new Pokemon to catch, this made it easy to move from area to area and collect every Pokemon along the way without spending to long in each location. But in Pokemon X & Y there are more than double the amount of Pokemon in each area turning the task of catching them all into hours of random battles in each area before you move on if you are going for a perfect run of the game.

I found myself getting extremely board with this game as the challenge was so low and the over saturation of each area felt like a waste of time trying to catch everything along the way. I ended up starting again, before i even got to the second gym, and handy capped myself by using the nuzlock challenge rules and turned the XP share off. This made the game much more enjoyable and challenging, so much so that I managed to achieve a state of flow in some of the more difficult battles. But this is only when I’m handy capping myself and I should not have to do that to enjoy a game.

crazy-market-650

Crazy Market:

Type: AGON, ALEA and MIMICRY

Platform: Mobile Phone & PS Vita

Quick Breakdown:

This game falls under AGON because you get a score for every level and a star rating that levels up you’re rank, you can also re-play missions to beat your old score.

This game falls under ALEA because you don’t know if an item will need to be scanned once or twice or what kind of bonuses or hindrances you will get from the mystery boxes.

This game falls under MIMICRY because you are taking on the roll of a cashier scanning products and placing them back on the conveyor belt.

Forms of play:

LUDUS – This game has clear preset rules and goals.

What needs does the game fulfill:

Competence – You progress very quickly in this game and can see all of the stages that you have completed.

What player type(s) does this game suit best:

Achiever because you get a score for each level you complete and the higher your score the more rewards you get.

Examples of Punishment and reward within the game:

If you don’t reach your target number of scans you are punished by not being able to progress onto the next stage. For doing well on stages you are rewarded with items.

How does it deal with the Hedonic Treadmill:

There is not much to keep you playing besides trying to beat you’re scores on levels you have already completed.

Analysis:

In crazy market you play as a cashier and have to scan items before they make it to the other side of the conveyor belt.  This can be done in a verity of ways for example; by dragging the item off of the and across the scanner, some items need to be scanned more than once to be accepted, also by hand typing the items product code into the key pad, this scans all of the items of the same type currently on the conveyor belt. There are also a verity of power ups that will scan items like the hand scanner which shoots a laser and you just aim it at the products till they explode and the clean up power up scans all the items currently on the conveyor belt. You can only play missions on crazy market if you have coffee, once your out of coffee you have to wait for one to be added to your inventory, once every 30 minuets, or buy them with either the coins you earn from missions or real money. Since you are an employee you do have a boss and he will explain each goal for every stage and explains everything in the game as well as gives you rewards if you do a good job.

There are many positive and negative power ups to give the game an element of chance, as well as the double scan items, this helps keep the game challenging. I would class this game as a more casual title as the stages can be completed in a few minuets making it very easy to pick up and play while your waiting for something and put down just as easily. Each stage can be re-played allowing you to beat your high score or just earn more coins to buy in game items like power ups and coffee.