Posts Tagged ‘Mobile game’

ff-all-the-bravest12

Name: Final Fantasy All the Bravest.

Type: AGON

Platform: Mobile.

Quick Breakdown:

This game falls under AGON because you have plenty of items to collect and fill the collectables pages as well as defeat all of the iconic final fantasy villains.

Forms of play:

LUDUS – This game has clear preset rules and goals.

What needs does the game fulfill:

Competence – You are able to proceed very quickly and have a leveling system along with plenty of items and classes to unlock making progression very quick and clear.

What player type(s) does this game suit best:

Achiever because are plenty of bosses to defeat, enemies to kill, items to collect and classes to unlock. Each of these are recorded in a log which you can view at any time allowing you to keep track of everything you have and whats left to get.

Examples of Punishment and reward within the game:

Every time a party member dies you have to wait three real world minuets for them to revive with a full party this will take one and a half hours to get your party back (unless you pay money). For winning a battle you are rewarded with experience and the monsters entry in your log there is also a chance you will get a new weapon.

How does it deal with the Hedonic Treadmill:

The games re-playability relies heavily on collectables like monster entries and equipment, if you are not interested in collecting everything there is no reason to keep playing after every boss has been defeated.

Analysis:

Final Fantasy All the Bravest is a mobile game where you have a team of classic Final Fantasy characters and fight the iconic bosses of the series. Each battle plays exactly the same though, all you do is tap each of your party members, who are selected randomly, to make them attack and each party member is killed in one shot meaning there is no strategy needed in this game. This simple play style is entertaining enough for pick up and play without any long term commitment making it a great casual game but it did not bring me close to achieving a state of flow because of how low the skill level is.

The animations and sprites for each character and attack look great but you don’t get to enjoy them while your fingers cover the screen with the constant tapping. The game is riddled with micro transactions as you have to pay to buy hourglasses which revive all your party members otherwise you have to wait three minuets for one character to revive one at a time. You also can pay to have one random iconic Final Fantasy character join your party or buy a new stage.

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crazy-market-650

Crazy Market:

Type: AGON, ALEA and MIMICRY

Platform: Mobile Phone & PS Vita

Quick Breakdown:

This game falls under AGON because you get a score for every level and a star rating that levels up you’re rank, you can also re-play missions to beat your old score.

This game falls under ALEA because you don’t know if an item will need to be scanned once or twice or what kind of bonuses or hindrances you will get from the mystery boxes.

This game falls under MIMICRY because you are taking on the roll of a cashier scanning products and placing them back on the conveyor belt.

Forms of play:

LUDUS – This game has clear preset rules and goals.

What needs does the game fulfill:

Competence – You progress very quickly in this game and can see all of the stages that you have completed.

What player type(s) does this game suit best:

Achiever because you get a score for each level you complete and the higher your score the more rewards you get.

Examples of Punishment and reward within the game:

If you don’t reach your target number of scans you are punished by not being able to progress onto the next stage. For doing well on stages you are rewarded with items.

How does it deal with the Hedonic Treadmill:

There is not much to keep you playing besides trying to beat you’re scores on levels you have already completed.

Analysis:

In crazy market you play as a cashier and have to scan items before they make it to the other side of the conveyor belt.  This can be done in a verity of ways for example; by dragging the item off of the and across the scanner, some items need to be scanned more than once to be accepted, also by hand typing the items product code into the key pad, this scans all of the items of the same type currently on the conveyor belt. There are also a verity of power ups that will scan items like the hand scanner which shoots a laser and you just aim it at the products till they explode and the clean up power up scans all the items currently on the conveyor belt. You can only play missions on crazy market if you have coffee, once your out of coffee you have to wait for one to be added to your inventory, once every 30 minuets, or buy them with either the coins you earn from missions or real money. Since you are an employee you do have a boss and he will explain each goal for every stage and explains everything in the game as well as gives you rewards if you do a good job.

There are many positive and negative power ups to give the game an element of chance, as well as the double scan items, this helps keep the game challenging. I would class this game as a more casual title as the stages can be completed in a few minuets making it very easy to pick up and play while your waiting for something and put down just as easily. Each stage can be re-played allowing you to beat your high score or just earn more coins to buy in game items like power ups and coffee.